VEX ROBOTICS

The World's Largest Robotics Competition

The VEX Robotics Competition (VRC), is the largest and fastest growing middle school and high school robotics program globally with more than 16,000 teams from 40 countries playing in over 1,350 competitions worldwide. Each year, an engineering challenge is presented in the form of a game. Students then build innovative robots and compete year-round in a variety of matches.

The VEX U college and university competition has nearly 300 teams competing in local tournaments and at VEX Worlds. Based on the VRC, VEXU 
teams are allowed more customization and greater flexibility such a larger size and using 3D printed parts while still providing the effective costs and real-world limitations of a restricted development environment.
In addition to learning valuable engineering skills, students gain life skills such as teamwork, perseverance, communication, collaboration, project management, and critical thinking.
  

Current Challenge: Starstruck

 VEX Robotics Competition Starstruck is played on a 12’x12’ square field configured can be seen below. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a forty five second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing Alliance by Scoring your Stars and Cubes in the Zones and by Hanging Robots on your Hanging Bar.

The VEX Robotics 2016-2017 game field for Starstruck:
  

2015-2016 Challenge: Nothing But Net

VEX Robotics Competition Nothing But Net is played on a 12’x12’ square field configured as seen above. Two alliances – one “red” and one “blue” – composed of two teams each, compete in matches consisting of a fifteen second autonomous period followed by one minute and forty-five seconds of driver-controlled play.

The object of the game is to attain a higher score than the opposing Alliance by scoring green balls or orange bonus balls in your designated low or high goal and by elevating you partner robot in the starting square.
 
The VEX Robotics 2015-2016 game field for Nothing But Net:
  
 In 2015 R3 began preparations to compete in VEX U since the club was created in 2013. The team’s main focus was on game strategy and which included controlling as many field game pieces as possible.














In late February the team attended Mississauga VRC Qualifying event in conjunction with the Ontario VEX U Season Long Skills Challenge with the goal to set the highest skills score in Canada in order to qualify for VEX World Championship or simply VEX Worlds. A score of 130 was set which placed R3 17th in the world securing a spot at VEX Worlds.


























​From April 19th –April 23rd R3 attended VEX Worlds in Louisville, Kentucky as the only Canadian VEX U team out of the hundreds that were in attendance. The 60 VEX U teams were split into two VEX U divisions, Research & Design, the latter in which R3 was placed. After two days of extremely hard work R3 placed 23 out of 29 with record of 3-7-0.

-Michael Marmeto

  1. Managing Director
  2. Managing Director
  3. Managing Director